Game History 4004 731


Final Paper and Presentations (27 October 2004)

Paper Presentation Assignment:

Paper Content:

Write on 3 games that you find particularly addictive and/or cutting edge. Using terms and language from...

1. what we’ve read in the New Media Reader

2. from the three chapters from Hamlet and The Holodeck handed out on10/26

3. And what you can learn about games as stories vs games from Henry Jenkins

analyze the games. What is it about the designs, writing, etc that makes them stand out to you? Highlight features and/or sections of the games that best exemplify what you’re talking about. Compare them to other games and/or other media and/or each other. 5000 words 15 citations.

Presentation Content:

Put your $ where your mouth is ☺. Demonstrate the features and sections of the games you wrote about and discuss them

Due Dates:

Selection of 3 Game titles and Tech Specs: ie what we’ll need to demo them in class on presentation day. Due Monday Night 11/1 before midnight. Try to avoid overlap. No more than 2 presentations showing the same game, so submit early if you want to ensure you get your pick. Significant overlap is unlikely, but it could happen. Submit your picks by adding a comment to this section of the blog

Submission of Hard Copy: No later than the end of office hours Wednesday 11/10. If it’s after 2:30, it’s too late.

Presentations: Thursday 11/11 and Tues 11/16. Order TBA depending on games to be demoed and platforms required.

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Comments

I definatly call Mortal Kombat 2, i'll choose my other 2 later.

--mark

Posted by: Mark on October 28, 2004 10:07 AM | Permalink to Comment

the 3 games I'd like to present would be:

- Tekken 4 (PS2)
- Unreal Tournament 2004 (PC)
- Prince of Persia: Sands of Time (PS2, Xbox or GameCube)

Posted by: Rohith Lasrado on October 28, 2004 10:11 AM | Permalink to Comment

Game two is Goldeneye for N64, so my two choices are..

-Mortal Kombat 2
-Goldeneye

Game three is coming shortly.

--mark

Posted by: Mark on October 28, 2004 11:04 AM | Permalink to Comment

I think I will be doing Final Fantasy 6 and/or Final Fantasy Tactics, Super Mario World and I will think of game three relatively soon.

Posted by: Carlo Costino on October 28, 2004 11:05 AM | Permalink to Comment

I have my three games, only took me three posts:

-Mortal Kombat 2
-Goldeneye
-Super Mario Bro. 3

Woohoo

--mark

Posted by: Mark on October 28, 2004 11:06 AM | Permalink to Comment

I think I'll claim:

HALO
Soul Calibur II
Eternal Darkness

Posted by: Matt on October 28, 2004 10:38 PM | Permalink to Comment

Wario Ware
Metroid Prime
Animal Crossing

All three will run on a Gamecube; Wario Ware with a Game Boy Player that I will bring in along with the games.

Posted by: Jay Bibby on October 28, 2004 11:18 PM | Permalink to Comment

Everquest
Super Smash Brothers/Melee
Command and Conquer in some form I can find,

Hopefully this will work depending on system specs.

Posted by: Kevin on October 29, 2004 11:01 PM | Permalink to Comment

Final Fantasy VII (PSX / PS2)
Perfect Dark (N64)
The Legend Of Zelda: The Ocarina Of Time (N64 / GC)

Posted by: Luis on October 31, 2004 01:38 AM | Permalink to Comment

Update: I have all three games I listed and an N64 that I can bring in to demo two of them on.

Posted by: Luis on October 31, 2004 12:41 PM | Permalink to Comment

Slight change in plans...

Final Fantasy 6 (PS1)
Final Fantasy Tactics (PS1)
Burnout 3: Takedown (Xbox)

Should be no problem if there is a working PS1 or PS2 in the lab.

Posted by: Carlo Costino on October 31, 2004 02:55 PM | Permalink to Comment

No need to worry about the games, Professor Jacobs, I have all 3. And yes, there is a Dreamcast in there.

Posted by: Carlo Costino on October 31, 2004 02:58 PM | Permalink to Comment

Hmm.. not that many games in the bin are very "cutting edge". I've got some things like Age of Mythology and Neverwinter Nights.
That being the case, I'm going to have to focus on addictive.

Here's a tenative list. I'll try to par it down by tonight. Any comments on what you'd like to see would be appreciated. (Note, this list only covers PC games. I didn't bring the consoles and cartidges up with me.)

Masters of Magic - an oldie but a goodie. Solid gameplay and high replay value make it fairly addictive

Morrowwind - good character versatility. I haven't played through this very far, but if people show interest I'm willing to spend some more time in "research"

Princess Maker - assuming I can find the file in my arhives. I know it sounds like a strange pick, but it's the only character developement game I've seen (other than rpg stat growth)

Quest for Glory 4 - one of the best in the series and the one that got me and my brother hooked on it. A model of how I'd like more rpgs to be.

The Sims - good social game. I'll demo it if someone else has it but doesn't want to cover it.

Summoner - Though I have a good share of rpgs, I often get distracted before finishing them. Summoner gets points for holding my attention all the way to completion

Posted by: David Cary on November 1, 2004 01:41 AM | Permalink to Comment

I have all the EQ CD's to install, I have Command and Conquer Red Alert. However, I don't have a N64 or GameCube up here or Super Smash Brothers/Melee. So if anyone has one of those I can use, and is bringing in a system I'd appreciate it. If not I'm going to have to change my pick.

Posted by: Kevin on November 1, 2004 03:27 AM | Permalink to Comment

Rohith is bringing his N64 and we have a cube in the lab. Which versions of the games do you have and plan to bring???

Posted by: Stephen Jacobs on November 1, 2004 10:29 AM | Permalink to Comment

I have Super Smash Bros. on the N64 and Melee on the GC, I'll bring either one of those in for you Kevin, if you want.

Sidenote: professor, as part of the demos, can we have people play the multiplayer parts of some of these game? That's definitely the draw in Smash Bros. and Perfect Dark, so I it would definitely help in the demos.

If so, Rohith, can you bring in at least 2 controllers for the N64? I have 2 myself that I'll bring to demo the 4-player games.

Posted by: Luis on November 1, 2004 12:24 PM | Permalink to Comment

Yes on the multiplayer. Thx for sharing your stuff

Posted by: Stephen Jacobs on November 1, 2004 12:27 PM | Permalink to Comment

I'm going to mention that I have all the games I am personally doing so no worries there. I also have a Gamecube and an Xbox for use if it's absolutely needed. I have 4 controllers for the Gamecube and 2 for the Xbox.

If anyone needs me to bring in controllers for their demo, just let me know! Also, since we brought up multiplayer, I was wondering if anyone had 2 Xbox controllers they could bring for my demo. Thanks!

Posted by: Matt Gaul on November 1, 2004 01:26 PM | Permalink to Comment

Demo List (all titles are PS2):

1. The Simpsons: Road Rage

2. The Sims or The Sims 2 - if I get around to buying it between now and then.

3. Tetris Worlds, Pac-Man World 2, or Carmen Sandiego: The Secret Of The Stolen Drums - I used to play the PC version back when I was in elementary school, so when I saw this on half.com I had to buy it; will demo it if I get it in time. Now all I need is for someone to bust out with a interactive, graphical console version of Oregon Trail :-D

Posted by: Christian on November 1, 2004 04:41 PM | Permalink to Comment

Well, it doesn't look like anyone had any comments on the list, so it's time to par it down.
Since Christian is covering the Sims, I'll drop that one.
Sadly, I haven't been able to find my Quest for Glory disks so unless someone else has that I'll have to drop that as a choice. I have the sneaking suspicion one of my brothers has them.

Out of the remainder, the top addictive picks for the PC are Summoner, Princess Maker 2, and Masters of Magic. I'll leave the other games as backups in case a problem pops up with one of these ones.

Posted by: David Cary on November 1, 2004 06:08 PM | Permalink to Comment

I have all of the games that I will be using for the presentation, with the exception of Goldeneye. I am able to get a rom if need be, unless someone can bring in a copy for a N64.

I am going to be running both Mortal Kombat 2 and Super Mario Bros. 3 on my xbox that I will be bringing in that day. I can do Goldneeye on there as well, if need be. But i'd rather use the N64 and its controllers for it.

--mark

Posted by: mark on November 1, 2004 07:03 PM | Permalink to Comment

There must be some mistake here. I don't have an N64, and never said anything about bringing one in.

I have Unreal Tournament for PC, and the Game Room has a copy of Tekken 4 for PS2 (although I'm not sure if its currently working, I remember one of the labbies telling me that either that game or the PS2 was damaged)

Does anyone have a copy of Prince of Persia: Sands of Time on any console? ('cause i don't and was hoping someone else would..)

Posted by: Rohith Lasrado on November 2, 2004 09:22 AM | Permalink to Comment

I've got Goldeneye as well (I love my N64) so I can bring that in for Mark, as well as the console, but with just 2 controllers. Anyone else have two they can bring in?

Posted by: Luis on November 2, 2004 10:08 AM | Permalink to Comment

Any advice on how to bulk up the citation count on this thing? After all, the games themselves can probably only be cited through reviews, FAQs, and walkthroughs. All other material would have to be more general sources on addictive game qualities. I know we have 3-4 sources already, but I'm wondering if that'll be enough or if we need outside research to hit the citation quotas. If so, any advice on where to start?

Posted by: David Cary on November 13, 2004 06:55 PM | Permalink to Comment

I know what you mean, but if you know that there are certain elements in the games that tie to the concepts in the papers we do have, you might be able to find some additional information.

For instance, with the Final Fantasy series, I know that Square and its employees use a variety of mythological sources for their themes and stories and Nobuo Uematsu, the main series composer, uses a variety of historical musical concepts and models for the soundtracks. Futhermore, what gets used changes from game to game (FF6's theme was friends and FF4 and FF10 was love, for example). Regardless, all of these elements contribute to an immersive game experience. With that information, you might be able to find some fan sites that go deeper into the content of the game instead of just walkthroughs (although even some of those have this information I've noticed, at least with Square's fan base).

I hope this helps for finding information that is more specific to the games you are studying, but remember that the general sources are just as good because you can either support or refute the claims made depending on what you are writing about. As another example, a general resource might say that RPGs are as close to an interactive narrative as you can get, which I tend to agree with, while another might say that they are extremely linear, which I do not comppletely agree with.

Posted by: Carlo Costino on November 14, 2004 03:05 PM | Permalink to Comment

I think I'll focus on the citations when I do the editting tommorrow, but thatnks for the advice. Btw, is there a link to that sample paper anywhere? I remember getting that sample handout, but I seem to have misplaced it.

Posted by: David Cary on November 14, 2004 03:17 PM | Permalink to Comment

As part of this, you're often citing why a game is successful or not successful on the basis of terminology and concepts from the readings. Look at those. Does the work succeed or fail in it's approach to story? Look at Jenkins' article and talk about why it does or doesn't. Look at the sources he cites for more ammunition.

Don't think a game should have to deal with story? Again, look at Jenkins for a list of articles that support this point of view. Does the piece on Lucas Art's habitat shed some light on the need for story or no story?

Can games be immersive without story? Clearly they can. Use Murray's definition of immersive to lay the groundwork and then look at the popularity of tetris or other games, like Donkeykonga, to prove that immersion doesn't only happen when there's a story involved.

Into MMOG's? Suck up to your professor by citing his article that Quotes Raph Koster talking about how MMOG's have story imbedded in place, not character, etc.

Hope that helps.

Posted by: Stephen Jacobs on November 14, 2004 03:18 PM | Permalink to Comment

Did not distribute paper(s) digitally on purpose. Don't want them floating around any more than necessay :-)

Posted by: Stephen Jacobs on November 14, 2004 03:25 PM | Permalink to Comment
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