HCI1: Human Factors
section 3: Tuesday & Thursday, 4 - 5:50 pm in room 70-2590
office hours:
Monday & Wednesday, 1-3 pm in my office
- class readings
- 2/12 "Of Smart Bricks and Brilliant Rocks", IEEE Pervasive
- 2/3 Contextual Inquiry ch 8, Kuniavsky (books24x7)
- 1/29 Task Analysis/Science Fair, Rosson & Carroll (books24x7)
- 1/29 Persona samples contributed to iawiki.net
- 1/27 Cooper newsletters on personas
- 1/22 Crosscurrents: cultural dimensions ..., Marcus & Gould
- 1/13 Semiotics for Beginners, Daniel Chandler
- Brainstorming Web
- Bad Human Factors Designs
- class examples
- 2/12 HP Cooltown video
- 2/12 GPS-based art (like Trace)
- 1/15 CreativityForLife.com
- 1/15 Problem Solving Methods, R. Griffiths
- 1/13 How Speech is Produced from [No Miracle Cures], Thomas David Kehoe
- 1/13 PX Project speed reading (BrainQuicken)
- 12/11 M.C. Escher website
- 12/11 The Ponzo Illusion & the Moon (UnMuseum)
- 12/4 Dr. Naismith, inventor of basketball
- 12/4 BMW iDrive, & the NPR feature
- 12/4 Rube Goldberg gallery, and the CMU class R.G. lab
- design links
- Attorney's Guide to Perception & Human Factors
- ubiComp.org
- old site of Mark Weiser, ubiComp guru
- NC State Center for Universal Design
- CPB/WGBH National Center for Accessible Media
- Donald Norman's jnd.org Essays
- useit.com Jakob Nielsen's site
- GUI Bloopers by Jeff Johnson
- AskTog Home Page
- Observing the User Experience, Kuniavsky (books24x7)
- Cooper Newsletter
- Adaptive Path, LLC publications
- UCB UI Research Projects
- UIWEB.COM - Web and interaction design
- User Interface Engineering
- www.welie.com -- patterns in Interaction Design
- SparkNotes-Psychology